Ibakha Dotharl (
wanderinglost) wrote in
vulpeculaet2018-02-13 06:33 pm
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[Ibakha the Wanderer is, well. A wanderer. No points for guessing that. But it also means, between aetherytes and her own propensity to just aimlessly travel, she can be found almost anywhere.
You may find her in Ul'dah, where she stands outside the walls. There's guards on either side of her, shouting at her for daring to steal some bread... Which, well. The guards are blind to it, but with her anger, aether is starting to swirl around her. There's a very distinct chance the guards might be about to get annihilated. Someone should step in, probably.
You may find her in Coerthas, in the Sea of Clouds, where she's currentlyin a FATE being dogpiled by a seemingly-endless stream of birds. She seems to be doing fine for herself, but, well. She's seriously outnumbered, and one red mage can only do so much.
You might find her in the Azim Steppe, sitting on the edge of the Dawn Throne, feet hanging down off the side as she looks over the Dotharl lands. If you approach, she'll pat the ground to let you sit beside her, at least?
Or you might find her underwater, in the ocean near Sui-no-Sato. In a rare moment of open excitement, since she believes no one can see her, she's having so much fun with the new blessing to breathe underwater. She's flipping, twisting, generally having a blast playing in the water. You, uh, might not want to approach though. She has dignity to keep.
She might be anywhere, even. Kugane, Doma, Coerthas, Limsa... Any possible location in Hydaelyn is a place she could be, just wandering about. Come talk to her!]
You may find her in Ul'dah, where she stands outside the walls. There's guards on either side of her, shouting at her for daring to steal some bread... Which, well. The guards are blind to it, but with her anger, aether is starting to swirl around her. There's a very distinct chance the guards might be about to get annihilated. Someone should step in, probably.
You may find her in Coerthas, in the Sea of Clouds, where she's currently
You might find her in the Azim Steppe, sitting on the edge of the Dawn Throne, feet hanging down off the side as she looks over the Dotharl lands. If you approach, she'll pat the ground to let you sit beside her, at least?
Or you might find her underwater, in the ocean near Sui-no-Sato. In a rare moment of open excitement, since she believes no one can see her, she's having so much fun with the new blessing to breathe underwater. She's flipping, twisting, generally having a blast playing in the water. You, uh, might not want to approach though. She has dignity to keep.
She might be anywhere, even. Kugane, Doma, Coerthas, Limsa... Any possible location in Hydaelyn is a place she could be, just wandering about. Come talk to her!]

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[She sighs, flopping over backwards.]
But one day my path may bid me depart from those who would walk alongside me. I am Ibakha, who is and is not Dotharl. I am Ibakha Wanderer... Ibakha whose feet have touched all the land. Ibakha No-Home.
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[Just gonna reach over, and boop!]
Now, I'm not Dotharl, so perhaps I'm not meant to understand. But isn't 'home' right here, in you?
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Worry not. Even the other Dotharl do not understand. None have felt what I feel, nor do they hear what I hear.
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[Is there...a chiming sound in the wind? A voice, perhaps, whispering to Ibakha...
Hear...Feel...Think...
Anyway your new friend just put a hand to her head what is that abut.]
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Ibakha wanders.
A voice none else can hear calls her. It's not even a voice- It speaks no words. It's simply the voice of the land- The wind through the grass, the falling of the leaves, the deep rumble of the mountains, the distant rain and thunder. To her ears, the sounds are a call. Nature. The world. The stars. It's a feeling, deep in her gut, through her whole body- Beyond her body, in her very soul.
The world itself calls to her. Nature will one day vanish. Everything she sees will change. Therefore, before this world is lost to the inexorable future, it wishes to be seen. And she, too, wishes to see it. The world will be imprinted in her eyes, in her soul. She, her soul, her memory, will be the records of the world that once was.
She steps forward, clearing her way through the underbrush. And stepping forward, she can see it...
She stands at the top of a cliff, seeing down into a hidden valley. The sun shines, reflecting off a beautiful waterfall. Rocks line the valley's top, concealing it from any who had not taken that path she had. Vines and greenery grow along the bottom, with peaceful animals below. A hidden oasis. A hidden gem. One small feature... The beauty of the world.
"Forward", the land seems to tell her. "Forward", the horizon calls. The bottom of the cliff calls her. The distant waterfall calls her. The land under her feet tells her there is more to see. "Forward", "Forward"... Until her life has burned out, and the cycle begins once more.
Legend says that in a life long ago, Ibakha had a lover, and Ibakha now wandered the world to find that lover's reincarnation. She doesn't know if that's true. All she knows is this feeling. She must keep exploring. A compulsion in her, deep in her very core.
She is Ibakha. She is the Wanderer. The land calls to her. Her feet must never still.
Back in the present, Ibakha looks Ren over.]
Did you enjoy your wanderings through memory?
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[She huffs a laugh, a bit, and shrugs.] It's more pleasant than many the Crystal has chosen to tell me.
[Ren pauses, and considers this, before holding her palm out, open.] But perhaps, I understand more than you'd believe.
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[She laughs again, and takes that hand, hoisting herself to sitting up again.]
In this life, I have been given many blessings, to wander further than I have ever before. The blessings of the Kojin to wander the sea. And now, the blessings of the Echo, to wander even memories. I too possess this power...
You understand?
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[It comes in flashes--pieces cobbled together to tell a story. Of a girl in Doma, watching her world destroyed. Of a journey across the broad sea. Of a strange land and a strange body, of a Calamity and the people she would meet afterwards.
The places she's been along the way flash past as the years do. And always there are people by her, people who walk this road the Crystal sets them on. And always there's a voice that calls her, a voice that sings to her that there's more yet to be done. Something singing towards the future, to new voices and new mysteries.
It isn't the same call, but it's similar, no?]
Well, it's as much as anyone can say they truly understand anyone else.
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[She lets out a sigh, almost like a laugh.]
You are the first I have met who understands, even a bit. And you are not even a Dotharl....
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[She pulls herself to her feet, and grins a bit.]
My name is Ren. Ren Rokuhara.
[...Isn't that the chick who beat the fuck out of Magnai?]
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he mentioned 'nhaama' once to ibakha and she threw a fireball into his mouth
it's probably not wise for her to be up here on the dawn throne, actually.]
Ibakha. Though you have already heard my name and titles...
If you wish to understand further, I think, there is one way.
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[Ren laughs. Yeah, she knows where this is going.]
I could like to see the taste of your magic...
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[So she just...
Hurls herself off the edge of the Dawn Throne.]
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[Ren sighs but she and the Kirin will be following shortly.]
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she's having a blast with this, spreading herself wide to catch the wind and slow her descent, and the Echo may even let Ren catch a tinge of her feelings- Excitement, laughter, a view of the wide world, the horizon that calls to her from every side, the wind rushing past her ears, and she puts her fingers to her lips and whistles loudly, her Yol flying from god-knows-where to catch her and slow her descent...]
You are too slow, Raen!
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[She caught it before she did it but, well...the aether in the very air started to shift towards ren. But! She doesn't summon, when she hits the ground. No, she wants to see as much of Ibakha's magic as she can, which means she needs endurance.
So it's an axe bigger than she is. And a crackling roar of pure rage and power. Ren's voice echoes now, as much as her eyes glow bright, pinpoint red.]
COME, THEN! SHOW ME YOUR PATH!
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The way she fights is... Well, other than the Dualcasts and the obvious mixing of white and black, it would be hard to tell she's a Red Mage. She certainly doesn't fight like X'rhun. Gone is his honor, his fencing, his flourishes and his refined, elegant swordplay. Instead... Her movements are more wild, yet at the same time, more subdued. There is a grace to her movements, but it's the grace of a beast.
She uses Corps-a-corps and Displacement almost constantly, flipping in and out. When she isn't jumping and flipping, she's running. She's never still.
Unlike most mages, who have to remain standing, even her spellcasting is different. She never remains still, she casts while running. She'll cast a Verfire, then jump in with Corps-a-corps and stab, to pin her enemy down ahead of her own flames.
She fights with movement. She dances, never still. She flips and she floats, like gravity itself has no hold on her as she jumps, flinging aetherial swords. It's a nonstop assault, from all angles, never giving her opponent a chance to breathe.
Her style is clearly self-taught, past the basics, adapted to survive in the wild, to fight monsters far beyond her and win.]
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She sees Ibakha. Sees the trajectory of her fight. The echo traces out her movements in lines, as though the world holds still. THere's no dodging this, but like this, does she really have to?
She doesn't attack for a good while, instead simply batting away swords, and shouldering the flames. Someone who'd seen a warrior fight before could realize something is wrong with what Ren's doing, realizing the crackling blackness to her flames isn't normal, realize that her inner beast's fury shouldn't literally scorch the earth. But this is the Steppe, far from Limsa Lominsa and Curious Gorge, and far from Sidurgu, either.
So she waits and absorbs the power and the next time Ibakha leaps in, there's a mighty chain waiting for her, binding her in close to Ren, and her unholy sharp grin.]
Gotcha.
[Even her voice echoes with something dark and unpleasant. The woman behind those eyes is not the woman whom she'd spoken to on the Throne.]
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Every single instinct in Ibakha's mind is screaming at her. This is wrong. This is wrong. This is not how someone fights. This is fury. This is rage. This is something dark. This is--
This is a monster unlike any she knew.
Every instinct, every piece of experience, it's all in agreement. She's bound. She's caught. Ibakha is a free spirit. Ibakha must never be bound. And this monster in front of her... This is a bad situation. She has to escape. She has to survive.
White light descends from above, as heavenly orbs descend and explode... between them. Blasting the chains, blasting Ren, and most importantly, blasting Ibakha far backwards, away from the beast in front of her.]
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But here's the problem: warriors have a gap-closer now. She moves far faster than she should be able to, aiming the butt of her axe for Ibakha's gut as she closes, grin unholy. The wind shrieks with her as she moves and--is that a different axe? The one she had is stuck in a rock behind her. The one she's holding seems formed of a shrieking, cackling wind...
Anyway she gonna bop you with it.]
Ahahahaha! Yes, yes!! Fight, struggle, rage! Show me everything!
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That's bad, but instinct is a powerful thing, and moreso for a Dotharl, who does not fear death. Ibakha has walked with death for a thousand lifetimes, and knows it is not to be feared... But it should not be recklessly courted as well.
She leaps. She leaps, and kicks off of the axe, using Displacement in an elegant backflip off the axe, flying back...
And she lands right in the waters under the Dawn Throne's shadow, disappearing below the surface.]
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She. She didn't expect that. And she doesn't give chase, not really, she just sort of stands there, staring into the lake, almost contemplative, as her aura dies out.]
...Too much?
[Maybe a little, Ren.]
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Before Ibakha was a Red Mage, she was a thaumaturge. Her mastery over the black was always greater than that over the white. And she was, of course, nowhere near as powerful a thaumaturge as Sadu, but... Well. She never had to be.
A waterspout rises from the lake, and Ibakha leaps from the top, into the air like a fish as she hurls aetherial swords, and then uses those swords as footholds to climb into the air...
Sadu's most powerful thaumaturgy calls down the very heavens, a rain of meteors. Ibakha can't do that. But with the water-aspected aether of the lake? She can do something else.
This is a very fancy way of saying she's combining Blizzard IV with gravity to drop a very, very, very large chunk of ice on Ren's head from very high up.]
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Garuda-Egi's not a great tank, as things go. But that's still a tiny primal releasing a whirlwind to try and blow that ice back in razor-sharp shards at whomever's assaulted her mistress.
I think we might wanna wind this down before it gets dumber.]
Ah. Well, then...
[Especially since the aether in the very air around them is beginning to shift. Laced with something as it has been since the day the moon fell. And now all of it because to align towards Ren.]
Very well. Allow me to show you everything.
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Manafication. It instantly doubles the amount of mana she has built up. It completely resets her movement. It's an incredibly powerful skill, even normally. But when combined with someone of Ibakha's talents?
The cord of light from Corps-a-corps pulls Ibakha in at maximum speed, as she burns off aether to push herself faster. She's going to have her rapier's point at Ren's neck before she can finish drawing upon Bahamut's aether... But she's not gonna stab or anything, just. Trying to take a win here. Ren can still, in fact, Bahamut her if she so chooses.]
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